People
Scott Martin Gershin
Sound · follow into films and chains
Biography
Scott Gershin is an award-winning sound designer who has been active in the film and gaming communities for over two decades. With films such as Pacific Rim, Hellboy 2, Chronicles of Riddick, Team America: World Police, Shrek, Star Trek, and American Beauty, as well as major games including the Gears of War series, Epic Mickey, and the Resident Evil and Fable series, he has garnered an impressive number of awards and nominations. Gershin has studied music since he was 10 years old and could easily be identified as that kid you grew up with who made sound effects and creature noises with his mouth—little did he know it would lead him into a career doing just that. His talent for creating personalities with his voice has been tapped for such memorable movie characters as Flubber, Disney’s Herbie, Reapers in Blade II, the dragon in Shrek, Kirchek in Tarzan, and numerous characters and creatures in Pacific Rim, Hellboy II, Book of Life, and Plants vs. Zombies Heroes, to name a few. After attending Berklee College of Music, Gershin made a name for himself as one of the pioneers of audio technology in film and games. Using what he learned as a synth programmer and recording engineer in the music industry, he was one of the first to utilize computers to edit and design sound against picture. He has embraced technology to better help him tell stories through audio and take audiences on an immersive journey. He feels that he is a bit of a “audio photographer,” capturing the sounds of the world and of life, manipulating those sounds in new and exciting ways, and using those sounds to bring directors' visions to life. In his previous job at Soundelux, where he spent 27 years, he worked as a sound supervisor, sound designer, and founding executive creative director of Soundelux Design Music Group. He also created departments and was creative director at Formosa Interactive and the Soundlab at Technicolor.
Notable films
Where to start
Highlights from credits and KinoChain journeys.
Chains
KinoChain journeys
Public chains that pass through their films — or name them as a bridge.
Game On: Cinematic Journeys Through Digital Worlds
From arcade nostalgia to virtual reality epics, these films explore the thrill and terror of living inside the game.
8 films
Death as Choreography: Eight Films of Inventive Demise
From cosmic indifference to moral punishment, these eight horror films treat death as a precise, theatrical art form. Each kill is a set piece, a statement, and...
8 films
The Camera as Weapon
From Chris Hansen's sting operations to the blood sport of nightly news, this chain traces the moral rot at the heart of spectacle.
8 films
The Last Picture Shows
In an age of digital gloss, a new generation of filmmakers has returned to celluloid for its warmth, grain, and honesty. This chain follows the medium's resurge...
8 films
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